abs() const | QVVector | |
add(const QVVector &vector) const | QVVector | |
containsNaN() const | QVVector | |
crossProduct(const QVVector &vector) const | QVVector | |
crossProductMatrix() const | QVVector | |
dotProduct(const QVVector &vector) const | QVVector | |
entropy(const double base=2) const | QVVector | |
equals(const QVVector &vector) const | QVVector | |
gaussianVector(const int radius, const double sigma) | QVVector | [static] |
homogeneousCoordinates(const QPointF &point) | QVVector | [static] |
homogeneousCoordinates() const | QVVector | |
max() const | QVVector | |
maxAbsIndex() const | QVVector | |
maxIndex() const | QVVector | |
mean() const | QVVector | |
median() const | QVVector | |
mexicanHatWaveletVector(const int radius, const double sigma) | QVVector | [static] |
min() const | QVVector | |
minAbsIndex() const | QVVector | |
minIndex() const | QVVector | |
norm2() const | QVVector | |
normalize() const | QVVector | |
operator gsl_vector *() const | QVVector | [inline] |
operator QPointF() const | QVVector | [inline] |
operator()(const int index) | QVVector | [inline] |
operator()(const int index) const | QVVector | [inline] |
operator*(const QVVector &vector) const | QVVector | [inline] |
operator*(const double value) const | QVVector | [inline] |
operator*(const QVMatrix &matrix) const | QVVector | |
operator+(const QVVector &vector) const | QVVector | [inline] |
operator+(const double value) const | QVVector | [inline] |
operator+=(const QVVector &vector) | QVVector | [inline] |
operator-(const QVVector &vector) const | QVVector | [inline] |
operator-() const | QVVector | [inline] |
operator-(const double value) const | QVVector | [inline] |
operator/(const double value) const | QVVector | [inline] |
operator==(const QVVector &vector) const | QVVector | [inline] |
operator^(const QVVector &vector) const | QVVector | [inline] |
outerProduct(const QVVector &vector) const | QVVector | |
QVVector() | QVVector | [inline] |
QVVector(const int size, const double defaultValue=0) | QVVector | [inline] |
QVVector(const int size, const double *defaultValues) | QVVector | [inline] |
QVVector(const QVVector &vector) | QVVector | [inline] |
QVVector(const QVector< double > &vector) | QVVector | [inline] |
QVVector(const QList< double > &list) | QVVector | [inline] |
QVVector(const QVMatrix &matrix) | QVVector | |
QVVector(const gsl_vector *vector) | QVVector | [inline] |
QVVector(const QPoint &point) | QVVector | [inline] |
QVVector(const QPointF &point) | QVVector | [inline] |
random(const int elements) | QVVector | [static] |
scalarAdd(const double value) const | QVVector | |
scalarDivision(const double value) const | QVVector | |
scalarMultiplication(const double value) const | QVVector | |
scalarProduct(const double value) const | QVVector | |
scalarSubstract(const double value) const | QVVector | |
set(const double value) | QVVector | |
substract(const QVVector &vector) const | QVVector | |
subVector(const int firstIndex, const int lastIndex) const | QVVector | |
sum() const | QVVector | |
toColumnMatrix() const | QVVector | |
toRowMatrix() const | QVVector | |
variance() const | QVVector | |