, including all inherited members.
addition(const QVMatrix &matrix) const | QVMatrix | |
cameraCalibrationMatrix(const double f, const double r=1.0, const double cx=0.0, const double cy=0.0, const double s=0.0) | QVMatrix | [static] |
containsInf() const | QVMatrix | |
containsNaN() const | QVMatrix | |
det() const | QVMatrix | |
diagonal() const | QVMatrix | |
diagonal(const QVVector &diagonalVector) | QVMatrix | [static] |
Diagonal enum value | QVMatrix | |
dotProduct(const QVMatrix &matrix, const bool transposeFirstOperand=false, const bool transposeSecondOperand=false) const | QVMatrix | |
dotProduct(const QVVector &vector, const bool transposeMatrix=false) const | QVMatrix | |
elementProduct(const QVMatrix &matrix) const | QVMatrix | |
equals(const QVMatrix &matrix) const | QVMatrix | |
General enum value | QVMatrix | |
getCol(const int col) const | QVMatrix | |
getCols() const | QVMatrix | [inline] |
getCols(const int firstCol, const int lastCol) const | QVMatrix | [inline] |
getDataSize() const | QVMatrix | [inline] |
getReadData() const | QVMatrix | [inline] |
getRow(const int row) const | QVMatrix | |
getRows() const | QVMatrix | [inline] |
getRows(const int firstRow, const int lastRow) const | QVMatrix | [inline] |
getSubmatrix(const int firstRow, const int lastRow, const int firstCol, const int lastCol) const | QVMatrix | |
getType() const | QVMatrix | [inline] |
getWriteData() | QVMatrix | [inline] |
horizontalAppend(const QVMatrix &matrix) const | QVMatrix | |
identity(const int size) | QVMatrix | [static] |
inlineAddition(const QVMatrix &matrix) | QVMatrix | |
inverse() const | QVMatrix | |
isDiagonal() const | QVMatrix | |
LowerTriangular enum value | QVMatrix | |
matrixDivide(const QVMatrix &matrix) const | QVMatrix | |
MatrixType enum name | QVMatrix | |
meanCol() const | QVMatrix | |
multiply(const QList< QVMatrix > &matrices) | QVMatrix | [inline, static] |
norm2() const | QVMatrix | |
operator CvMat *() const | QVMatrix | [inline] |
operator gsl_matrix *() const | QVMatrix | |
operator QList< QVector< double > >() const | QVMatrix | [inline] |
operator QList< QVVector >() const | QVMatrix | [inline] |
operator!=(const QVMatrix &matrix) const | QVMatrix | [inline] |
operator&(const QVMatrix &matrix) const | QVMatrix | [inline] |
operator&(const QVVector &vector) const | QVMatrix | [inline] |
operator()(const int row, const int col) | QVMatrix | [inline] |
operator()(const int row, const int col) const | QVMatrix | [inline] |
operator*(const QVMatrix &matrix) const | QVMatrix | [inline] |
operator*(const double value) const | QVMatrix | [inline] |
operator*(const QVVector &vector) const | QVMatrix | [inline] |
operator+(const QVMatrix &matrix) const | QVMatrix | [inline] |
operator+(const double value) const | QVMatrix | [inline] |
operator+=(const QVMatrix &matrix) | QVMatrix | [inline] |
operator-(const QVMatrix &matrix) const | QVMatrix | [inline] |
operator-() const | QVMatrix | [inline] |
operator-(const double value) const | QVMatrix | [inline] |
operator/(const QVMatrix &matrix) const | QVMatrix | [inline] |
operator/(const double value) const | QVMatrix | [inline] |
operator=(const QVMatrix &matrix) | QVMatrix | |
operator==(const QVMatrix &matrix) const | QVMatrix | [inline] |
operator|(const QVMatrix &matrix) const | QVMatrix | [inline] |
operator|(const QVVector &vector) const | QVMatrix | [inline] |
PermutationMatrix enum value | QVMatrix | |
QVMatrix() | QVMatrix | |
QVMatrix(const QVMatrix &matrix) | QVMatrix | |
QVMatrix(const int rows, const int cols, const double *data=NULL) | QVMatrix | |
QVMatrix(const int rows, const int cols, const QVVector &data) | QVMatrix | |
QVMatrix(const int rows, const int cols, const double value) | QVMatrix | |
QVMatrix(const QVQuaternion &quaternion) | QVMatrix | |
QVMatrix(const gsl_matrix *matrix) | QVMatrix | |
QVMatrix(const CvMat *cvMatrix) | QVMatrix | |
QVMatrix(const QVVector &vector, const bool rowVector=true) | QVMatrix | |
QVMatrix(const QList< QVVector > &vectorList) | QVMatrix | |
QVMatrix(const QList< QVector< double > > &vectorList) | QVMatrix | |
QVMatrix(const QList< QPointF > &pointList) | QVMatrix | |
random(const int rows, const int cols) | QVMatrix | [static] |
reshape(const int newRows, const int newCols) const | QVMatrix | [inline] |
reversedCols() const | QVMatrix | |
reversedRows() const | QVMatrix | |
rotationMatrix(const double angle) | QVMatrix | [static] |
rotationMatrix(const QPointF center, const double angle) | QVMatrix | [static] |
rotationMatrix3dXAxis(const double angle) | QVMatrix | [static] |
rotationMatrix3dYAxis(const double angle) | QVMatrix | [static] |
rotationMatrix3dZAxis(const double angle) | QVMatrix | [static] |
rowHomogeneousNormalize() const | QVMatrix | |
scalarAdd(const double value) const | QVMatrix | |
scalarDivide(const double value) const | QVMatrix | |
scalarProduct(const double value) const | QVMatrix | |
scalarSubstract(const double value) const | QVMatrix | |
scaleMatrix(const double zoom) | QVMatrix | [static] |
set(const double value) | QVMatrix | |
setCol(const int col, QVVector vector) | QVMatrix | |
setRow(const int row, QVVector vector) | QVMatrix | |
setRow(const int row, QVector< double > vector) | QVMatrix | |
setSubmatrix(const int row, const int col, const QVMatrix &M) | QVMatrix | |
setType(MatrixType type) | QVMatrix | [inline] |
substract(const QVMatrix &matrix) const | QVMatrix | |
Symmetric enum value | QVMatrix | |
toCvMat(const int cvMatType=CV_64F) const | QVMatrix | |
trace() const | QVMatrix | |
translationMatrix(const double x, const double y) | QVMatrix | [static] |
translationMatrix3d(const double x, const double y, const double z) | QVMatrix | [static] |
transpose() const | QVMatrix | |
triangularSolve(const QVVector &b, QVVector &x, bool transposed=false, bool unit_diagonal=false) const | QVMatrix | |
triangularSolve(const QVMatrix &B, QVMatrix &X, bool transposed=false, bool unit_diagonal=false, bool left=true) const | QVMatrix | |
UpperTriangular enum value | QVMatrix | |
verticalAppend(const QVMatrix &matrix) const | QVMatrix | |
zeros(const int rows, const int cols) | QVMatrix | [static] |